Hi, all! I was working on a larger project than my small games that I used to make. I have Unity 2019.3.1.5f1. For this project, I had three Polygon assets and a couple assets with animations for them. I had a sky box and three characters, each running their own animations during a test when Unity unexpectedly crashed.
I have been thinking of upgrading my PC for some time, and was wondering if there was anything in particular I should get to help prevent the crashes? Honestly, I wouldn't expect a few low poly animated characters to make Unity do that. (I did not code anything in the game when it crashed.)
↧