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Object stopped working after Upgrade to Unity 2017.1

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I just updated to Unity 2017.1 and my GameObject (2D) has stopped working. It has a DragMe object that allows for drag and drop and a button, none of this works right now. The DragMe script isn't getting called at all. Has anyone had the same issue and has a way of fixing it? Thanks in advance Edit: After some testing i've noticed that if the graphic component attached to a gameobject is a Sprite Renderer no interaction is possible. Button clicks don't work, Dragging etc. My game is fairly dependant on this. Any fix available?

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